# planepoint

Takes a triangular plane as a Polygon and a Point within that triangle and returns the z-value at that point. The Polygon should have properties a , b , and c that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties.
获取一个三角形平面作为一个多边形和该三角形内的一个点,并返回该点的z值。多边形应该有属性a、b和c来定义它的三个角的值。或者,如果没有以属性的形式提供每个三角形点的值,则可以通过它们各自的第三坐标提供它们的z值。

参数

参数 类型 描述
point Coord the Point for which a z-value will be calculated
triangle Feature <Polygon> a Polygon feature with three vertices

返回

number - the z-value for interpolatedPoint

示例

var point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
var triangle = turf.polygon([[
  [-75.1221, 39.57],
  [-75.58, 39.18],
  [-75.97, 39.86],
  [-75.1221, 39.57]
]], {
  "a": 11,
  "b": 122,
  "c": 44
});

var zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;
Last Updated: 1/19/2021, 10:59:20 AM